![]() You still race around, drift to acquire boost, pick up items, and attack other players, but you have other options as well. ![]() On Vita, ModNation Racers retains its basic racing formula of Mario Kart plus a little bit of complexity. But it doesn't do what a launch title is supposed to do: prove to you that your hardware investment was worth it-that the new console does a lot of things your old one didn't. (More than half a million tracks!) If you're a kart racing fan and you find this game in the discount bin a few months from now, it could prove a perfectly legitimate way to spend a few weekend afternoons. The steering controls feel amazingly tight, the addition of a second thumbstick makes other maneuvers feel more natural than they did in the previous PSP port, the cheery pop-rock music keeps your spirits up, and, most impressively, all the user-designed content from the PS3 is available for download. In fact, it does a great job of bringing over many aspects of the original Modnation Racers PS3 game. It's not that Road Trip is a bad game, per se. ![]() ![]() And if ModNation's Vita launch title, Road Trip, is supposed to convince us that ModNation is here to stay-well, let's just say it doesn't. The company just announced that the Big Kahuna of its first-party franchises, LittleBigPlanet, will soon be invading the world of kart racing-a move that would render ModNation pretty much redundant, considering its main departure from the Mario Kart formula is a LittleBigPlanet-style focus on user-designed content. ModNation Racers, Sony's answer to Mario Kart, ain't looking so hot these days.
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